Trial Of The Crusader Not Starting

/ Comments off

Trial Of The Crusader Not Starting 4,3/5 1957 votes

Earlier I have issues on launching the game itself then I did found the solution and decided to share it with you guys. The next video is starting stop. Find out why Close. I know Trial of the Crusader is not hard, but it feels good to be able to put three or four groups through 10 man each week, upgrading gear, giving raid experience and generally having fun. Those 10 mans have also made our 25 mans better, with everyone knowing what they face when they come in.

Trial

I've had CK2 sitting in my library for ages and I've finally gotten around to dusting it off. I watched all 22 parts of Arumba's magnificent tutorial series on youtube. I feel better prepared to start now, but I still feel like there is a lot that I don't understand.In the video series, Arumba refers to Ireland as 'newbie island' because it offers a relatively easy start for new players.I figured for my first game I'd just try to copy what Arumba did in his series as a way of getting used to the interface and 'practice' certain things.When I actually got into the game though I found my situation was very different from the one that Arumba had. I picked the same starting character, but his stats were utterly awful in my game (lots of 0-1 point attributes), he started off hated by just about everyone in his court and there was no city in his territory - just the bishopric. The name of the county was also slightly different, and some of the game mechanics seemed to be functioning differently. For one, I started out as a tribal government rather than feudal.I'm assuming that at some point between when that series was made and now, 'Newbie Island' got nerfed.What do folks recommend new players start as now to get a similar experience? I noticed most of the easier suggested starts are just characters who have a lot of power already, and that's not really what I'm looking for.

I don't want to get overwhelmed by starting out managing a kingdom or empire.For what it's worth, I'm playing with all of the major DLC except Way of Life, Charlemagne, and Sunset Invasion. The videos must be from an older version of the game.I can't really explain what happened with your start.just bad stat rolls?

Early start date? I know for a fact that for 1066 start, Dublin is feudal and I'm 99% sure that the rest of the island is feudal because I either own it or in my interactions with the remaining independent counties, nothing about them seems tribal. I don't know about an Old Gods start in Ireland (if that's what you did) because I haven't really played in Ireland in The Old Gods yet, at least since the new update. I wouldn't be surprised if there was some tribal regions in Ireland for the Old Gods start, and there might be with the even earlier starts too but neither you nor I have Charlemagne.You might want to do a 1066 start in Dublin-that should be what you're looking for. You start out in control of Dublin, and then your father south of you dies after a few years (might take several; depends) and you inherit his county. From there you could fabricate a claim on Kildare and/or Ossory, to create the Duchies of Mide and whichever the other one is (I forgot the name).

Trial Of The Grand Crusader

From there it's sorta up to you. You might want to go about unifying Ulster because it gives you much of the island, and works towards being able to declare yourself King/Queen of Ireland.Whatever you do, don't start in Kiev.

Trial Of The Crusader Not Starting 2

That's what I did when I first started, and it's a rough place down there and would require skill to manage; got my ♥♥♥ kicked but learned some stuff nonetheless. I have heard that starting in Spain might be good/interesting.I couldn't say personally. Like you I've recently dusted off CKII after owning it forever. Also watched Arumba's tutorial and there are some tips from his vidoes I've internalized which I can generally recommend. Prioritise on opinons, since everyone hates you, focus on getting all your vassals in the green (gifts & titles), this way you'll get paid and they wont try to overthrow you.

Do the easiest ambition items first (getting married etc) you want to raise the presitige so your vassals or other lords don't come after you. Arumba sends his chaplain to Rome to improve relations with the Pope. I have found this useful as enemies will often try to get you excommunicated, and then the whole world piles on you.

Trial Of The Crusader Not Starting 2017

Find foreigners to join your court based on their stats and then put them on your council to boost your stats. Don't be afraid to go one holding over your demesne level early on to boost your military strength - this is more for defense, and you don't really have that many vassals to ♥♥♥♥ off at thi spoint anyway. Stick with Ireland, just don't be afraid to reroll completely if you're not happy with it.

The point now is to learn the mechanics of the game without too much outside interference.I found Desmond an easier starting area. I think you start as a Duke there but you only control 2 counties so it's not overwhelming but also not so dry that there's nothing to do. Starting somewhere in Ireland is a good idea for beginners. None of the strong powers will attack the isle of Ireland for a good long while at the start of the game. There are many small independents there and you aren't prevented from attacking other people due to a powerful king or emperor not allowing you to declare wars.If you want something more advanced that requires you to deal with a ruler above you but will let you duke it out a bit at the start of the game to try to grab land, try one of the vassals in the kingdom of Hungary.

Hungary is quite a strong kingdom in terms of the number of troops it has available and also has excellent natural defensive terrain so your king will be able to protect you so you won't have to worry about being the victim of holy wars or being overrun by other nearby kingdoms. Yes Duchy/Petty Kingdom of Munster.BTW I go by more modern Irish county/region names or those from earlier versions of the game.so like Kildare instead of Cill Dara, etc.I tried starting as the Duke/PK of Munster in an older version and found it a bit difficult trying to deal with the Count of Ormond-he is Norwegian, yet you the ruler are Irish, so you already get some negative opinion from that, and eventually I think he tried to usurp my title/rebel or something.Though, IIRC as Munster you start with an automatic de jure claim on Desmond, which is good. Hmm, I'll have to try Munster again some day.Regarding ambitions and choosing easy ones first, YES. Right when you start a game, if your character is unmarried (like with Dublin and I think Tyrone), then first choose the get married ambition. Then, arrange a marriage. You get a wife, and boom, you automatically fulfill the ambition. If you have a skill that you could choose to improve, and you only need to improve it like 1 point or so, you also might try doing that first, since it should be quicker/easier than if you're several points 'below average' and thus you get the rewards quicker.Having a son/daughter, becoming King, etc might take awhile though you could get lucky with getting a son/daughter and not have to spend too much time on it.

For Ireland, you might wait until your 2nd or 3rd ruler or so to choose the 'Become King/Queen of Ireland' ambition-at least in my experience it takes a bit to get to that point (though I may just be slow on the draw) and it's probably best to work on other ambitions until you get to a point with your/a new ruler where you could take over just one or two titles and then create the Kingdom. Since you don't need ALL the de jure counties under your control to become King, you can fulfill the ambition and then mop up the rest of the counties by vassalizing or conquering them.

During this time, work on other ambitions. Originally posted by:In 1066 I think there is already a duchy in Ireland which means you get 2 counties right from the start, when theother irish around you have all just one county. The dynasty should be called Ua Brian, ruling in Thormond. That's where I started.Oh now I realize the title is probably called 'Petty king' but it basically is a Duke equivalentPetty kingdom of Mumu.

I laughed when I saw that.Salermo (Sicily region) is really easy to get going; I started in 1066 (the second start with the Conqueror, not the Bast.). You have a load of brothers and sisters that you can marry before unpausing, giving you let's say. HRE ally, Castille and Navarra too (that's what I got).I'd recommend picking the 'Way of life' dlc; the focuses are just too powerfull. I restarted 3 or 4 times a Salermogame and your brothers might plot against you or your heir; picking the 'family' focus brings some events giving opinion bonus with your wife and brothers: no plot to check on this time. Everyone loves me.Your dynasty also has strong ties to the larger kingdom/duchy in Sicily (Apulia? With de d'Hauteville); sow dissent and check the 3 titles related to them and invite people to your court.I joined 2 wars in which I never had to do anything (Castille and HRE, far from me and they're strong enough).

Got the first de Jure county I needed (small one up the west coast of Italy), then, my nephew that I welcomed to my court says he raised an army of plotters and mercenaries to take back his claim on Apulia (I found out later that he just ripped the jews to buy the mercs).He had really nice stats to go with his claim so I made him marry my mother when he arrived in my court. I thought that was funny. And my mother. Married and all. To thank me he started my de Jure war. How nice of him. I'm by no means good at this game, but I'll try to help you out.

I imagine if your area,county names,buildings, ect. Are different than the tutorial you watched then it's probably because your beginning start date is different than that of the video you saw, most likely because dlc's such as 'The Old Gods' and 'Charlemagne' have added new starting years to the game.Also I wouldn't get hung up on a bad start.

It can sometimes be the hardest part of the game. I lost a game in four years before due to revolts (check my screenshots XD).

Honestly that's what I love about it though. You never know whats gonna happen. Ck2 is the king of emergent gameplay (pun intended).Anyways I hope that helps.

1) If you start in 1066, like in the tutorial, you shouldn't be getting any tribal counties in Ireland. If you start from different timelines, Ireland isn't really newbie island anymore.2) The game has new patches that will alter certain things from when Arumba did his newbie tutorial. Portraits, and some minor things like the name Duchy of Munster becomes Duchy of Mumu.

Also, number of vassals you have, the political set up could change for unimportant characters. But overall, there shouldn't be too many changes.3) Stats vary from each game roll. No 2 games will give you the same character stats. But overall political situation would be the same for the rulers.